Interview & Giveaway with Jesse Grosjean of TaskPaper
Posted by Marvin Sum on 10/25/07 in Development, Featured, Interviews, Organization, Productivity, Utilities
Two days ago, we reviewed TaskPaper, a simple GTD app. Being one of the most innovative GTD apps out there, we simply had to have a talk with the developer. So we tracked Jesse Grosjean down to his home in Bangor, Maine, and had a little chat with him.
He talks about OS X development and how he started Hog Bay Software. Jesse also shares his thoughts on the iPhone SDK. Plus, if you stick around, you’ll also find out about the two copies of TaskPaper we have to give away.
Marvin: First of all, tell us a little more about Hog Bay Software.
Jesse: I work at this full time and live in Bangor, Maine. Hog Bay Software is just me, my computer, and an upstairs office / playroom. (we’ve got a 2 year old). I try to run my business out in the open and involve my users in many business decisions. I release very early public beta versions of my programs and then work with everyone in the Hog Bay Software user forums to turn it into a shipping application.
For example I started work on TaskPaper this spring. I think I made the first public development release after about a week of work. Here’s the earliest screen shot that I could find, I think this was about a month in:

After 6 months of refinement and tons of public feedback we’ve now reached version 1.0. Here’s the current screen:

Marvin: Wow, that’s a huge change. What got you started with developing Mac apps? Any advice to novice developers?
Jesse: I was a computer science major, studio art minor in college. I always like the Macs that was back in the OS 9 days and I just didn’t want to put myself through the pain of programming in that environment. Mac OS X changed all that. I bought the public beta and have been working with it ever since.
Marvin: Are there any features for TaskPaper that we can look forward to?
Jesse: A big part of what I try to do is make my applications extendable by others via AppleScript and plugins. TaskPaper has some minimal applescript support and no documented plugin support. So my first plan is to work on that for a version 1.0. Though for the next week or so, I’ll be working on making WriteRoom and TaskPaper Leopard compatible, once I get my final copy of Leopard that is.
Marvin: Yea, I’m looking forward to Leopard too. What kind of Mac hardware do you use?
Jesse: I have a MacBook Pro with a gig of ram and 2 GHz Intel Core 2 Duo. And that’s hooked up to a (don’t hit me!) Dell 24 inch flat panel. It all still feels fast a year after buying so I’m happy!
Marvin: What are your thoughts on the (official and unofficial) iPhone SDK? Do you see yourself building iPhone apps in the near future?
Jesse: It’s certainly very interesting, but so far I’ve never owned a cellphone, pda, etc… in my life. I’ve done some cell phone programming work, but it wasn’t very fun and I didn’t see many possibilities for creating an app that I enjoyed on it. With all that said, something like the iPod Touch might be just enough to push me over the edge into gadget land. I’ll certainly be looking at the SDK closely when it goes public and then I’ll decide if I’ll be getting one or not.
Marvin: Jesse, thank you so much for joining us. It’s been a pleasure chatting with you.
Thanks to Jesse, MacApper has two copies of TaskPaper, each valued at $18.95 to give away. All you have to do is name a feature that you think will fit nicely into an app like TaskPaper. Leave a comment below with your answer; competition closes 29th October 9PM EST. Jesse and a couple of the MacApper folks will be judging this, so be creative.
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