Rolando being pulled from the AppStore

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Released this past December, Rolando’s iPhone tilting action and adorable personality quickly made it one of the platform’s must-own games.  Consistent critical acclaim and sales success had cemented it as one of the true cornerstones of the iTunes AppStore.  Taking that into consideration, it’s an absolute mystery why developer ngmoco has announced that Rolando is being removed from the AppStore this Wednesday, July 1st.

The pulling of this title from the AppStore, as well as it’s Lite counterpart, was a decision made to “make room for Rolando 2″ according to ngmoco representative mjmmoco.  In an announcement made on the TouchArcade forums, mjmmoco announced that both the regular and Lite versions of Rolando would be removed at the time of Rolando 2’s release.  I can’t even begin to understand why a decision like this would be made.

From a marketing standpoint, wouldn’t those checking out the franchise for the first time with Rolando 2 be inclined to go back and revisit the first Rolando, thereby driving ngmoco’s overall sales?  And if this decision wasn’t made by ngmoco but rather Apple, why would Apple want to remove one of the top selling games from their AppStore?  The game has been available for more than 6 months and still charts in the top 100 paid games in the App Store.

This whole situation reeks of confusion and poor decision making.  Regardless, if you were thinking about picking up the original Rolando, you’d better get rolling.  Unless this is all just a big marketing stunt to make a big fuss when they bring it back “due to popular demand.”  Existing Rolando fans can enjoy the new title Rolando 2: Quest for the Golden Orchid this Wednesday.

Comments

4 Responses to “Rolando being pulled from the AppStore”

  1. Rolando being pulled from the App Store « Day and Age on June 29th, 2009 2:17 am

    [...] Apple is pulling Rolando from the App Store to make room for Rolando 2. You have until this Wednesday, July 1st to buy a copy before it’s pulled. I highly recomend it. [...]

  2. Nanda Firdausi on June 29th, 2009 2:23 am

    I hate that many developers just develop the next version of their software as separate application. Why don’t they just make it the same application with different version number? I know they won’t get more money with the way AppStore work right now, but if this continues… I’d thinking more than 1000 times before buying any application.

  3. Ben on June 29th, 2009 3:09 am

    My thought is that they simply don’t want people buying the original so they can sell more copies of Rolando 2. If I’d never played either game and had the choice between the cheap original and the more expensive sequel, I’d definitely take the cheaper one. With all the studies that show people buy apps and then quickly move on, they probably don’t want to take a chance with people buying one and moving on. They did the same thing with Topple. Once Topple 2 came out, the original “mysteriously” vanished.

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