OpenFeint Acquired By Gree
Gaming network OpenFeint announced this week that they been bought out by Japanese company Gree for $104 million.
GREE, Japans leading mobile social gaming platform, today announced its entrance into the global market with the acquisition of OpenFeint’s outstanding securities for US $104 million, plus additional capital for accelerated growth of the OpenFeint platform.
Gree is said to be very big in Asia. It has been regarded as THR largest social gaming network in the area with a user base of 25 million and a market cap of about $5 billion. OpenFeint adds another 75 million users to the company’s gaming communality which exist between iOS and Android platforms.
Valve Teases New Software With Image Leaks
Valve Software, makers of Steam, has leaked out some new images via email that our friends over at MacRumors have received. The emails containing the images are said to be from Valve co-founder Gabe Newell. Accompanying the images is information that gives very little detail about what’s next to come for the software. Alongside MacRumors, Macworld also received images that are said to be contained in the email.
Real Racing/Infinity Blade Updated for iPad 2
With the release of the iPad 2 this week, developers have already took it upon themselves to make updates to their products that utilize the newly packed power of the iPad 2. Australian developer Firemint updated their popular driving simulation application Real Racing for the new device specifically.
“- For iPad 2, full-screen anti-aliasing, fully-modeled vehicle interiors visible through translucent windows, high-detail objects and surfaces and enhanced reflections
- Full support for iPad 2′s gyroscope for precision steering”
Epic Games also took the same strides to one of their most anticipated and popular projects Infinity Blade.
Epic Games’ Infinity Blade: Now Available
Epic Games’ Infinity Blade: Now Available
Epic Games has dropped their first iOS application Infinity Blade this week. The game is a fully featured, gesture based role playing game that is based on the Unreal Engine #, the same engine that brings the groups highly acclaimed Unreal Tornament and Gears of War franchise. They have been working from the time they have demoed the product on perfecting the content and taking advantage of the iPhone’s, iPad’s, and iPod’s power.
Handheld Game Developers Switching to Smartphones
We don’t even think it is arguable anymore, RIM’s and Google’s Android and Blackberry dedicated users defend their OS’s ground, but when it comes to the facts, Apple really made the smartphone arena of the tech world what it is today, seriously. There are games on the iOS front that is even approaching console gaming! Funny thing is, Apple didn’t really set out to cause a ruckus in the gaming industry, having both Sony and Nintendo saying “You gotta be kidding me” after looking at the numbers. Seems like those two are going to be shaking their heads in amazement more often as a number of dedicated handheld developers are witnessing the life that competitors are making on the smartphone and the want a piece of the cake.
Apple approving Game Center apps for iPad
More and more signs are showing themselves indicating that the iOS 4.2 software update is on it’s way to an iPhone, iPod and iPad near you. One of the latest signs to show it’s face is the beginning of Apple approving applications with Game Center integration for the iPad.
Back in the Day: Steve Jobs was Heated When Redmond Bought Bungie
Very interesting news coming from Develop who interviewed the former head honcho of game publishing for Microsoft Ed Fries. In an intriguing testimony, Eddie revealed that he was personally given the task to satisfy SJ after he learned that Microsoft bought Bungie, a prominent Mac developer at the time, and turned HALO into an exclusive Xbox project.
“As soon as we announced we bought Bungie, Steve Jobs called,” Fries said.
Valve Says Graphics Update From Apple Increases Frame Rate By 120%
Apple yesterday released a graphics update to address some of the issues that users of the Valve gaming community were experiencing, along with some other fixes for Aperture. Valve filtered the problem out and recommend that users of their software should hold out on updating to the new Mac OS firmware. They have been working directly with Apple and GPU vendors to improve the graphics response of Mac OS for intense gaming applications, which the company develops. With the recent update of the Mac software, Valve is absolutely loving the results them and Apple have gotten. They personally report a 120% increase in performance improvements.
Meteor Blitz Review
If you had to choose one shooting game out of the many the App Store has to offer, Meteor Blitz is definitely one of them. This has to be one of the most premier plane/starship shooters the iPhone platform has. Intense gameplay, intuitive and innovative controls, highly responsive “ this game most certainly is purchase-worthy.
Layout & Controls
Steam on Mac
A lot of gamers have been waiting for this. It has definitely become one of the most talked about things of the Mac since the debut of the iPhone back in 07 and the only thing talked about the Mac nowadays. A software that has gotten plenty of praise from the press, users of the software and hard-nosed critics. Finally, on May 12th, 2010, Valve Corporations venture onto the Mac platform will take another step forward with the Steam for Mac public release.














